One director, one famously unforgiving corner of game design. Some of these chapters taught a generation to love dying, others are the ones everybody argues about.
1Elden RingThe 2022 open-world epic co-written with George R.R. Martin, which swept game-of-the-year awards.1000pts
2Armored Core VI: Fires of RubiconA 2023 mech action game that revived the long-dormant series with Souls-style boss design.813pts
3BloodborneA 2015 PlayStation 4 gothic-horror action RPG built around fast, aggressive combat.597pts
4Dark SoulsThe 2011 action RPG whose interconnected world and punishing combat defined a genre.310pts
5Demon's SoulsThe 2009 PlayStation 3 original that began the Souls style of difficult, atmospheric action RPG.310pts
6Dark Souls IIThe 2014 sequel, supervised by Miyazaki, known for its sprawling kingdom of Drangleic and wide build variety.310pts
7Sekiro: Shadows Die TwiceA 2019 feudal-Japan action-adventure about a shinobi, built on posture-based sword duels.0pts
8Dark Souls IIIThe 2016 finale of the Dark Souls trilogy, blending the series' bleak tone with faster combat.0pts





















