# What is the most disappointing 3D platformer of all time?

> Rushed sequels, broken launches and ambitious ideas that never quite came together, and some of them still sting decades later. Where do you stand?

*By YPB Team · Published July 30, 2026 · https://youpick.best/ranking/what-is-the-most-disappointing-3d-platformer-of-all-time*

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## Current results (3 votes)

1. **Sonic the Hedgehog (2006)** — 66.67% (2 votes · score 1000/1000)
   The 2006 series reboot shipped unfinished, with long loading screens and physics bugs that overshadowed its ambition.
2. **Bubsy 3D** — 33.33% (1 votes · score 905/1000)
   The 1996 PlayStation platformer whose stiff tank controls and bare visuals became shorthand for a bad 3D leap.
3. **Blinx: The Time Sweeper** — 0% (0 votes · score 665/1000)
   The 2002 Xbox mascot hopeful had a clever time-rewind hook buried under an awkward camera and time limits.
4. **Spyro: A Hero's Tail** — 0% (0 votes · score 596/1000)
   The 2004 entry was competent but drew criticism for padding and losing the original trilogy's pace.
5. **Sonic Boom: Rise of Lyric** — 0% (0 votes · score 596/1000)
   The 2014 Wii U spin-off launched with broken collision and a redesign fans rejected.
6. **Sonic and the Black Knight** — 0% (0 votes · score 517/1000)
   The 2009 Wii entry replaced platforming with on-rails sword swinging to a lukewarm reception.
7. **Glover** — 0% (0 votes · score 517/1000)
   The 1998 N64 puzzle-platformer about steering a rubber glove and ball, hobbled by imprecise handling.
8. **Yooka-Laylee** — 0% (0 votes · score 423/1000)
   The 2017 crowdfunded Banjo-Kazooie successor arrived with a camera and level design critics found dated.
9. **Shadow the Hedgehog** — 0% (0 votes · score 423/1000)
   The 2005 spin-off bolted guns and branching missions onto Sonic movement, splitting critics and fans.
10. **Sonic Lost World** — 0% (0 votes · score 423/1000)
   The 2013 entry's parkour controls and Nintendo-flavored level design landed as a step sideways.
11. **Crash Twinsanity** — 0% (0 votes · score 423/1000)
   The 2004 entry's inventive ideas and humor were undercut by an unfinished, bug-prone build.
12. **Crash Bandicoot: The Wrath of Cortex** — 0% (0 votes · score 310/1000)
   The 2001 sequel repeated the trilogy's formula with notorious loading times and weaker level variety.
13. **Spyro: Enter the Dragonfly** — 0% (0 votes · score 310/1000)
   The 2002 sequel shipped with frame-rate problems and missing content after a rushed schedule.
14. **Pac-Man World 3** — 0% (0 votes · score 310/1000)
   The 2005 sequel traded the series' bright platforming for slower stealth and puzzle sections.
15. **Bubsy: The Woolies Strike Back** — 0% (0 votes · score 310/1000)
   The 2017 revival was criticized as thin and short even by fans hoping for a comeback.
16. **Balan Wonderworld** — 0% (0 votes · score 310/1000)
   Yuji Naka's 2021 platformer drew criticism for one-button combat and repetitive stage design.
17. **Jak and Daxter: The Lost Frontier** — 0% (0 votes · score 172/1000)
   The 2009 handheld-first sequel was widely seen as the weakest chapter in a beloved series.

Tags: games, playstation, retro, sega, platformers
